
#ifndef _Minimap_H_
#define _Minimap_H_

#include "Utils/Vector2D.h"

class Minimap {
  public:
    Minimap(Vector2D screen_pos, float size);
    ~Minimap();

    void render(void);
    void update(void);


  private:

    Vector2D screen_pos;
    float size;

};

#endif

